Troubleshooting

Pear

Troubleshooting confusing scenarios while developing Pear applications.

Pear.teardown Callback Fires But Worker Keeps Running

The Pear.teardown(cb) callback is triggered whenever the Pear app start to unload. If it is not exiting, then something is keeping the applications event loop running. A common cause of this is not cleaning up the worker pipe by calling pipe.end() to gracefully end the writable part of the stream.

pear CLI Exits Without Running the Application

If after debugging an application it seems the issue is happening in the Pear platform itself, try the following steps to debug the issue:

  1. Run pear command with logs enabled pear --log [command].

  2. If no helpful info, run sidecar with logs pear sidecar --log-level 3. If the pear sidecar stops after printing Closing any current Sidecar clients..., then the current Pear Sidecar process is hanging. Check the next steps for forensics that might explain why, but then kill existing Pear processes. Note that this will close any running pear applications such as Keet.

  3. If still no helpful info, check that there are still pear processes running via ps aux | grep pear or equivalent method for finding processes by name.

  4. Finally check the crash logs in platform's current directory.

    • For sidecar: sidecar.crash.log

    • For electron: electron-main.crash.log

    • For pear cli: cli.crash.log

You get a Error: While lock File .. Resource temporarily unavailable

The Error:

Means the application is trying to open a RockDB instance on files currently locked by another process. This means either:

  • An application is trying to open the same storage twice. If using Corestore, it is recommended to only create only one instance and reusing it.

  • There are multiple of processes running for the same application.

Joining a Hyperswarm Topic takes a long time

There can be many reasons but here are a few common reasons:

  • Random NAT networks can take longer as another node may be needed to facility the connection.

  • Not destroying the hyperswarm instance in the Pear.teardown() callback so Hyperswarm can unannounce and clean up the DHT. It's recommended to clean up the hyperswarm instance with swarm.destroy() before exiting the application. This prevents conflicting records in the DHT for the application's peer which cause it take longer to join a topic.

    Example:

    Make sure to unregister the teardown callback if the swarm is destroyed prematurely.

  • A firewall is blocking the traffic. Please let Holepunch know if this is the case.

Running Bare modules in Pear Desktop Applications

For now this is not possible because Pear desktop applications run in Electron which uses Node.js integration. Pear v2 will unify running Pear applications in Bare with Electron as a UI module. This way the main application will be defined as a "Pear-end" process that can be shared across different versions of the application such as CLI, GUI, mobile, etc.

Running a Bare module will give you one of the following errors:

  • Uncaught TypeError: require.addon is not a function

  • Uncaught ReferenceError: Bare is not defined

To support both Bare and Node.js compatible modules, import maps can be defined so a module fs can be resolved to bare-fs on Bare and fs on Node.js.

See bare-node's "Import maps" for more details.

Bare

Troubleshooting confusing scenarios while developing Pear applications.

Missing builtin Modules when Running with Bare

Bare is minimal by design, so does not include all of the modules provided with Node.js. Instead modules such as process can be imported as a Bare specific module, for example bare-process. For a list of Node.js builtins and their Bare replacements, check out bare-node's "Modules" table

Writing a module with Support for Bare & Node.js

If writing a library that can be run in both the Bare and Node.js runtimes, import maps should be used to support both the Bare version and the Node.js version of builtin modules. Import maps only apply to the package.json's package so does not modify dependencies of the module.

See bare-node's "Import maps" for more details.

Running 3rd Party Modules Written for Node.js

To support dependencies that rely on Node.js builtins (eg. fs, os, etc), an alias can be used to point to a wrapper module to use the Bare version. For example to use bare-net where ever net is used in dependencies, install it as an alias:

See Consuming dependencies using NPM Aliases for more info.

For compatibility and to support builtin globals, such as process, the corresponding bare-* module will include a /global.js submodule that sets the global variable to global. This is useful when importing modules that assume the global variable exists. It is not recommended to use global variables when writing new code as it is less flexible and a harder to upgrade piecemeal.

Usage of a globals submodule looks like:

AddonError: ADDON_NOT_FOUND: Cannot find addon when running Bare

As the error suggests, this is because the native addon cannot be found. This could either be because the addon is missing or Bare is looking in a different place than expected.

A few reasons why an addon may be missing:

  • The addon is not available for the current platform and/or architecture. To see what platform and architecture Bare is running on, log Bare.platform and Bare.arch.

  • The addon wasn't linked ahead of time. Mobile applications require native code to be linked as part of compiling the application.

    If developing with react-native-bare-kit (including using bare-expo as a template), check that the addon was loaded in node_modules/react-native-bare-kit/ios/addons for iOS and node_modules/react-native-bare-kit/android/src/main/addons for Android. This is where the libraries are linked from.

    If other solutions are not working, it may be an issue with the build cache. Try clearing the cache and recompiling.

bare-pack with conditional module loading

bare-pack does not evaluate your code but scans for imports. This means it cannot infer dynamic imports but assumes all imports will be loaded for the target platform. For example:

Will thrown:

This is because it is trying to pack node:crypto for Bare which isn't possible.

Instead of dynamic conditions based on runtime environment, modules should have an import map defined to use the correct module for the given runtime.

See bare-node's "Import maps" for more details.

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